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.Multimedia Tips  -

   

Multimedia Categories:

Windows Media Player - Help and Tips

Get help playing multimedia files with the Windows Media Player. Tip topics include troubleshooting multimedia playback, CD ripping, security and privacy, visualizations, interface customizations, and keyboard shortcuts.

Windows Media Player 10
Windows Media Player 10 help and tips. Download and install the software, tweak audio output, add visualizations while music is playing, increase privacy, rip CDs to digital audio, and more.

Windows Media Player 11
Advice and support for Windows Media Player 11. Purchase music and movies from online stores, tweak the user interface, adjust multimedia playback volume, and more.

Windows Media Player 9
Windows Media Player 9 help and tips. Download visualizations, listen to radio stations, increase privacy, adjust volume, and more.

Hot Multimedia Tips

Here are excerpts from the pool's tips, tricks and wizardry to help you optimize your multimedia efforts.

• Use layers as often as you want to. Using a liberal dose of layers will make it much easier later when it's time to re-edit and animate. In addition, it doesn't add much to the overall file size.

• Save copies of the file as you work when using Flash. This is especially helpful when you're using a Mac. This will come in handy when you suddenly experience problems in opening a Flash file you've been slaving your days with.

• Use color outline layers and guide layers liberally. Both are found under the layer pulldown menu. The color outline layers show a layer in its outline form--- great for getting quick and precise positioning particularly with scanned drawings. Guide layers are for positioning bitmap guides or for testing layers you may want to remove from your final version. They allow you to keep a layer from exporting.

• Mix and match programs and media to get better results. Experiment and try combinations such as flat color vectors with photographic bitmaps for an interesting and rich output.

• For additional depth and color to vector images, use gradients; but don't overuse so as to avoid adding to the file size and speeds.

• Don't overdo your media. Your audience will definitely get indigestion from your web site.

• Never make your audience wait. Downloading an image that takes millions of years to finish will definitely make your audience cranky. They'd probably clicked to another site even before your banner finished downloading itself. "If people have to wait, be sure it's really worth their while," says HotWired's resident interface designer.

• Design delays that cover the loading process. Flash features full attributes that helps in keeping the audience occupied while that giant sound file is loading in the background. Flash's Bandwidth Profiler is said to provide a big help on this.

• Use the knowledge and wisdom of your friends and colleagues. A good multimedia comes from a diverse source of skills found in people. The adage that two minds are better than one definitely applies here. Talk to other multimedia designers or join groups and mailing lists to share ideas and knowledge. What you think is trash for you might be a goldmine for another artist

Explorer Multimedia Viewer

Multimedia Xplorer is a free one-of-a-kind, all-in-one multimedia viewer. Whereas in the past you would need a separate application in order to view each type of image, sound, movie, icon, etc. file that you download from the web or receive from a friend, now all you need is Multimedia

Extensive Support for Most Major Multimedia Formats

The client provides an easy to use click 'n' view interface with support for a wide range of image (JPEG, GIF, PNG, TIFF, BMP, WMF, EMF, TGA, ICO, and PCX), video (AVI, MPEG, MOV), sound (WAV, MID, RMI, AIFF, AU, SND, MP2), and cursor (CUR and animated cursors, ANI) formats. The Xplorer can additionally extract icons for you from ICO, ICL, DLL and EXE files.

Multimedia Xplorer offers a built-in file manager for quickly locating multimedia files, and if you need a little more help than the file manager offers, you can put the client's Multimedia Detective to use. The detective searches through your hard drive and folders for multimedia and image files and then displays the results for you. Accessing any file from the detective is one simple mouse click away.

The Logo Changer and Additional Features

Multimedia Explorer also offers a whole lot more than just viewing capabilities. A Logo Changer option allows you to change the default startup and shutdown logos for Windows 95/NT. The unique QuickPicker and Destinations features allow you to save your most often used folders for quick access.

Additional features in Multimedia Explorer include a File Filter (for showing only files of a certain type), batch conversion capabilities, drag 'n' drop support from the Windows Explorer, a built-in slide show editor, manual or automatic slide show capabilities, and the ability to set any image as your desktop wallpaper.

Features Lacking Relative to the Competition

At only $25, this is one application that you'll definitely want to try out and, more than likely, continue to use on a regular basis. However, there are a couple of features currently absent from the client that would make Multimedia Xplorer even better.

First, a plug-in version would help distance the Explorer from its closest competition, Thumbs Plus, and would also make the app an invaluable partner to your favorite Web browser. Perhaps even more importantly, it would allow you to get rid of some excess applications by consolidating your collection of plug-ins. Also, an integrated screen capture client for bringing desktop images and movies into the Explorer would be extremely useful.

The Final Word

Overall, with support for more multimedia types than Thumbs Plus and a less expensive price tag ($25 compared to $50), Multimedia Explorer is unquestionably the best application currently available for handling nearly every single media type encountered on the Web. You heard it here first - this may well be the multimedia answer to Quick View Plus!

QuickTime Alternative

Looking for a simple, low-maintenance, ad-free multimedia player, one that simply plays what you ask it to play and then leaves you alone? With many feeling that the official QuickTime Player from Apple has become overly bloated (24MB download and rising) and overloaded with iTunes and related ads, the (relatively) lean and mean QuickTime Alternative arrives at the perfect time.

QuickTime Alternative makes it possible to play QuickTime files without having to install Apple's QuickTime Player, allowing you to use the player of your choice for multimedia playback (the open source Media Player Classic is included in the 9MB download and is used by default).

QuickTime Alternative Screenshot

QuickTime Alternative Screenshot QuickTime Alternative is a slim and simple advertising-free application designed to easily play all QuickTime media content, including MOV, QT, and 3GP files as well as streamed multimedia content and QuickTime content embedded in Web pages. Plug-in codecs for Internet Explorer and Netscape/Mozilla are integrated as well.

When paired with KL's Real Alternative player, users will enjoy support for nearly every major multimedia format, including MP3s, MPEGs, AVIs, CD/DVD content, Windows Media (WMVs), RealAudio (RAs and RPMs), and RealMedia (RMs, RAMs, SMILs, and more) files.

We downloaded and installed QuickTime Alternative without any trouble. It did encourage us to first completely remove the existing QuickTime player, which we did without hesitation. After a quick and simple install — there's even a hands-free installation option — the application more than fulfilled its promise. We drove it hard, with each video opening virtually instantaneously and playing smoothly and efficiently.

Considering the application is free, QuickTime Alternative offers an impressive array of options and functions, including the ability to bookmark favorite files, adjust volume in the window, track progress of the file, and more. In short, it looks and feels like the competing players, which also are free. The big difference is that QuickTime Alternative, which plays multimedia content via the open source "Media Player Classic" by default, runs flawlessly and without the in-your-face advertisements or stealthy adware components frequently encountered in competing multimedia players.

That being said, it is important to mention some of the other contenders in the field.

UltraPlayer is a clean, competent media player with a simple interface that allows file management with just a few clicks. Rosoft Media Player supports a diverse array of audio and video formats, along with a powerful search function and a pile of adware, too, unfortunately. Another offering, Ashampoo Media Player, delivers integrated burning support for audio, data, and MP3 CDs, plus a 10-band equalizer for maximum sound quality.

Among the most popular alternative media players is Winamp, a free application with a 10-band graphic equalizer, internet radio and TV support, skins support, and groovy visualizations. In other words, it is chock full of bells and whistles.

But do you need all those bells and whistles if all you really want to do is listen to your bells and whistles? When all is said and done, how much time do you want to spend configuring the skins and setting the bass and treble on your media player? We heartily endorse the maxim that life is too short to spend time configuring skins on a media player.

And that is why we like QuickTime Alternative, especially when paired together with Real Alternative. Both tools are simple and low-maintenance (not to mention, free). They play what we ask them to play and then leave us alone. And that's exactly what a multimedia player should do.

Multimedia Tips

Multimedia is the presentation of audio, video, animation, simulation through computer technology. Rather than just static (non-moving) text or images, it provides a dynamic and changing scenario where one can gain a greater appreciation of the subject matter being presented. Unfortunately, a price has to be paid for this added sensation and that price is the processing of large data.

All data processed on a web page is digital and is characterized by "bytes" or million of bytes "megabytes" or "mbytes". Text is composed of pages, paragraphs, words and characters where each character represents one byte. A byte is made up of 8 bits where a bit is either 0 or 1. A picture is made up of a lot of dots or "pixels" where each pixel represents one, two or four bytes depending on the amount of color memory (8-bits per pixel is one byte, 24-bits per pixel is three bytes, etc.). A small picture, e.g., 100 x 100, contains 10,000 pixels and therefore requires 10,000 (10K), 20K or 40K to represent it, depending once again on the color depth (8-bits/pixel, etc.). A page of text, on the other hand, has about 600 characters or 600 bytes (less than 1K) and therefore much less than an image.

When you transfer text or images over the network, pictures or text or a combination are collected and packaged and submitted as bits or bytes or megabytes. The speed at which this data arrives is a function of the speed of all servers involved including the host (in this case LaxPower), the intermediate servers, and finally the receiver (that's you), where you have a device, usually a modem, which transfers data from a telephone line into your computer memory or fast-memory (cache). A modem that is 28K transfers 28,000 bits per second. A modem that is 56K transfers at twice the rate and therefore downloads pages twice as fast. Systems that run at companies or at school usually run on high- speed "T-1" lines which is approximately 30 times faster than a 56K modem. So these privileged people get data very quickly.

Slower systems can handle text without too much problem. When you introduce graphics, then slower systems do not respond well, whereas faster systems do just fine, e.g., a wait of only a few seconds. Now when you start talking about audio and video, you're talking large data of many megabytes which can take a long time, e.g., 5-10 seconds per mbyte on a T-1 and 1-5 minutes on a 28K-56K modem. A video is nothing more than digital data representing a collection of images (and sound), so if you have 24 frames/sec and 30 seconds of video, you're talking 720 images * 20K (or 10K or 40K), which is many mbytes and which is impractical. This is why you don't see a whole lot of videos on web pages.

For lacrosse, though, it's important to try and get videos and/or sound because they provide a more meaningful experience of an event or happening. So how do we send you a 25 mbyte video that you can receive in seconds or a couple of minutes instead of a half hour which most people will not have the patience to wait for? We employ tricks and compromises!

Tricks and compromises to reduce data:

  1. We employ a technique called data compression. Compression in very simplistic terms collects data that have the same characteristics and represents them only once and not multiple times. As an example, instead of collecting every pixel on an image and storing its value, why not just collect the first pixel and if its value does not change, just count the number of consecutive pixels and store that number? If an image contains mostly background (e.g., black), then it would be foolish to store thousands of bytes containing "0" when you could just represent this by just a few bytes. Also when storing video, why not subtract data from the next image instead of storing each pixel again? Compression can reduce images from 50 megabytes down to 1 or 2 megabytes. When you receive compressed data, the applications which run your program will be able to "decompress" this data on the fly and you will not know the difference.
  2. We reduce the size of the images. It would be nice to run full-screen images of videos but the data size would be unmanageable. The smaller the size, the less the data. As an example, a 400 x 400 image contains 160,000 pixels, but a 200 x 200 image contains only 40,000 pixels or 1/4 the size. Thus if you are disappointed with the size, would you rather wait four times longer to download this large amount of data? Does your system have the memory capacity to handle that much data?
  3. We reduce the number of colors or go monochromatic (grey scale) which could also reduce the file size to 1/2 or 1/4.
  4. We use the lowest sound resolution which hopefully will not affect the quality of sound output. We may in some cases eliminate sound altogether.
  5. We reduce the video frame rate (keeping the sound at its current rate). If you watch a video at 5, 10 or 15 frames, there is a loss in continuity for the 30 frames/sec that you are accustomed to, but sometimes it is perfectly acceptable, especially if it means viewing or not viewing the video. I have even run 2 minutes of video at one frame per second with the audio at 30 frames/sec and have found that I captured the essence of the event and reduced the data to the 1 megabyte range.
  6. We crop or cut out the peripheral part of the scene that does not add significantly to the content.
  7. We get a faster modem or faster servers which will be happening in the near future.

I have employed a number of tricks to get videos down to a reasonable size for your viewing pleasure. I cannot guarantee the quality in all cases but compromises have to be made.

We welcome any feedback on the following:

  • Is the image/sound quality acceptable?
  • How long did it take to download the video?
  • Did you maximize to full screen? Was that better viewing?
  • Did you automatically play the video from an application on your system or did you have to download a helper application from the web?
  • What is your modem's speed? 56K?
  • Who is your server? AOL? School dormitory? etc.

 

 
   
                                                                                                                                             
 
 

 

 

 

 

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